Lung damage is not lethal, as long as it is below 100%. The lungs will heal at a rate of 0.01% per second, assuming that the config is unchanged, nothing is damaging them and they’re below 100% damage.
Caused by:
- Broad-spectrum Antibiotics
- Liquid Oxygenite
- Using an Ambubag containing welding/incendium fuel or paint
- Smoking
- Hemotransfusion Shock (between 0-70%)
- Radiation Sickness (28% or more, point at which it outpaces natural regeneration)
- Sepsis (3% or more, point at which it outpaces natural regeneration)
- Hypoxemia (4% or more, point at which it outpaces natural regeneration)
- [Blunt force trauma](Internal Wounds ””)
- [Gunshot wound](Open Wounds ”“)
Effects:
- Cough (at 50% or more)
- Shortness of Breath (at 45% or more)
- Respiratory Arrest (at 100%)