Liver damage, if progressed to liver failure, is fatal and can cause massive blood loss in the form of Internal Bleeding. The liver will heal at a rate of 0.01% per second, assuming that the config is unchanged, nothing is damaging it and it’s below 100% damage.
- Broad-spectrum Antibiotics
- Liquid Oxygenite
- Hemotransfusion Shock (between 0-70%)
- Radiation Sickness (29% or more, point at which it outpaces natural regeneration)
- Sepsis (3% or more, point at which it outpaces natural regeneration)
- Hypoxemia (4% or more, point at which it outpaces natural regeneration)
- Drunk (over 40%)
- Sufforin Poisoning (75% or more)
- [Blunt force trauma](Internal Wounds ””)
- [Gunshot wound](Open Wounds ”“)
Effects:
- Leg Swelling (at 40% or more)
- Internal Bleeding (at 100%)
- Vomiting Blood (at 100%)
- Hypertension
- Neurotrauma (at 80% or more, point at which it outpaces natural regeneration)
- Abdominal Discomfort (at 65% or more)
- Jaundice (at 80% or more)
- Bloating (at 50% or more)
- Reduced ability to heal bleeding, bleeding will not heal at all at 100% damage